Vehicle Search VR

Learn more about UN training with our Unity-based Vehicle Search Simulator. Immersive VR experience designed to train security officers in vehicle inspection techniques.


The United Nations trains border officers around the world in best practices for intercepting drugs and chemical precurors at land borders. This training helps to increase seizures and acts to deter smugglers from transporting controlled substances illegally.

VRG devevloped a training simulation for the Quest 2 headset which lets the user practise searching a car, truck and shipping container for controlled substances.

  1. Realistic Training Environment: VR technology allows trainees to simulate vehicle searches in a real-world scale. This realistic environment can better prepare border officers for actual situations they may encounter, improving their practical skills. When using VR the trainees often forget they are in a simulation vastly improving focus and retention.
  2. Engagement and Motivation: Traditional e-learning systems can be boring and less engaging. VR provides an immersive and interactive experience, making training more interesting and motivating for officers. Trainees report feeling better prepared than with traditional learning methods.
  3. Independence and Self-Paced Learning: VR modules can be accessed by trainees unsupervised. This self-paced learning approach allows officers to practice and learn at their own convenience, which is especially beneficial for skill-building.
  4. Assessment and Performance Measurement: This VR module includes assessment components, which not only measure trainee performance but also provide immediate feedback. This data can be used to tailor further training to address specific weaknesses.
  5. Cost-Efficiency: Compared to searching a real car, VR is a fraction of the cost. Trainees can repeat the training assessment regularly as it's different every time further reducing the cost per session.

One of the key points of searching vehicles at a land border is to search not for controlled substances but for the empty spaces which may used to conceal drugs or chemicals. This concept is far easier to grasp in a fully simulated 3D environment where hiding spaces can be perceived in exactly the same way as in real-life.

Learning where contraband is hidden most frequently can be quite a repetitive task, especially when delivered via slides on a powerpoint as it can become repetitive. This approach let's the trainee learn by doing and we also assess performance at the same time.

If are interested in discussing how we can re-engage your trainees in the key content, schedule a call.